This page is no longer maintained. For a current list of publications and contact information, please refer to my website instead.
Publications
ReSTIR Subsurface Scattering for Real-Time Path Tracing |
Authors: |
Mirco Werner, Vincent Schüßler and Carsten Dachsbacher |
Published: |
PACMCGIT (Proceedings of High Performance Graphics), 7(3), 2024 |
Bridge Sampling for Connections via Multiple Scattering Events |
Authors: |
Vincent Schüßler, Johannes Hanika and Carsten Dachsbacher |
Published: |
Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 43(4), 2024 |
Markov Chain Mixture Models for Real-Time Direct Illumination |
Authors: |
Addis Dittebrandt, Vincent Schüßler, Johannes Hanika, Sebastian Herholz and Carsten Dachsbacher |
Published: |
Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 42(4), 2023 |
Path Guiding with Vertex Triplet Distributions |
Authors: |
Vincent Schüßler, Johannes Hanika, Alisa Jung and Carsten Dachsbacher |
Published: |
Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 41(4), 2022 |
Microfacet-based normal mapping for robust Monte Carlo path tracing |
Authors: |
Vincent Schüssler, Eric Heitz, Johannes Hanika, and Carsten Dachsbacher |
Published: |
Transactions on Graphics (Proceedings of SIGGRAPH Asia), 36(6):205:1--205:12, November 2017 |
Advised Theses
Master: |
Path Guiding Using Projected Mixtures of Anisotropic Spatial Gaussians |
2024 |
Bachelor: |
Importance Sampling mittels hierarchischem und parametrischem Warping |
2024 |
Bachelor: |
Rerendering in Direct Volume Visualization |
2024 |
Master: |
Exploration through adaptive Regularization in Path Guiding |
2023 |
Bachelor: |
Learned Light Cluster Probabilities for Real-Time Path Tracing |
2023 |
Master: |
Material Graph Memoization in Real-Time Path Tracing |
2023 |
Master: |
Efficiency-Aware Bidirectional Path Tracing |
2022 |
Bachelor: |
Procedural Textures by Tiling and Blending for Displacement Mapping |
2022 |
Bachelor: |
Quadtree Denoising for Path Guiding |
2022 |
Master: |
Procedural texture graphs from example images |
2021 |
Bachelor: |
Speichereffiziente BVHs für GPU-Raytracing von langen Primitiven |
2021 |
Bachelor: |
Variance-Aware Path Guiding with Sample Counting |
2020 |
Bachelor: |
Modeling the Effects of External Forces on Tree Growth Using Anisotropic Particles |
2020 |
Teaching
Praxis der Forschung |
2023, 2023/24, 2024, 2024/25 |
Praxis der Softwareentwicklung |
2019, 2022/23 |
Proseminar Computergrafik / Algorithmen für Computerspiele |
2019/20, 2020/21, 2021/22, 2022, 2023/24 |
Seminar Natürliche Phänomene in der Computergrafik |
2022 |
Übung Algorithmen I |
2020 |
Übung Interaktive Computergrafik |
2021 |
Übung Computergrafik |
2024/25 |
Peer Review
I3D Symposium |
2024 |
Pacific Graphics |
2023 |
SIGGRAPH Asia |
2024 |