Vincent Schüßler, M. Sc.
- Raum: 142
CS 50.34 - vincent schuessler ∂ kit edu
Am Fasanengarten 5, Gebäude 50.34, 1. OG, 76131 Karlsruhe, Germany
ReSTIR Subsurface Scattering for Real-Time Path Tracing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Authors: | Mirco Werner, Vincent Schüßler and Carsten Dachsbacher | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Published: | PACMCGIT (Proceedings of High Performance Graphics), 7(3), 2024 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bridge Sampling for Connections via Multiple Scattering Events | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Authors: | Vincent Schüßler, Johannes Hanika and Carsten Dachsbacher | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Published: | Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 43(4), 2024 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Markov Chain Mixture Models for Real-Time Direct Illumination | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Authors: | Addis Dittebrandt, Vincent Schüßler, Johannes Hanika, Sebastian Herholz and Carsten Dachsbacher | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Published: | Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 42(4), 2023 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Path Guiding with Vertex Triplet Distributions | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Authors: | Vincent Schüßler, Johannes Hanika, Alisa Jung and Carsten Dachsbacher | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Published: | Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 41(4), 2022 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Microfacet-based normal mapping for robust Monte Carlo path tracing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Authors: | Vincent Schüssler, Eric Heitz, Johannes Hanika, and Carsten Dachsbacher | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Published: | Transactions on Graphics (Proceedings of SIGGRAPH Asia), 36(6):205:1--205:12, November 2017 |
Bachelor: | Rerendering in Direct Volume Visualization | 2024 |
Master: | Exploration through adaptive Regularization in Path Guiding | 2023 |
Bachelor: | Learned Light Cluster Probabilities for Real-Time Path Tracing | 2023 |
Master: | Material Graph Memoization in Real-Time Path Tracing | 2023 |
Master: | Efficiency-Aware Bidirectional Path Tracing | 2022 |
Bachelor: | Procedural Textures by Tiling and Blending for Displacement Mapping | 2022 |
Bachelor: | Quadtree Denoising for Path Guiding | 2022 |
Master: | Procedural texture graphs from example images | 2021 |
Bachelor: | Speichereffiziente BVHs für GPU-Raytracing von langen Primitiven | 2021 |
Bachelor: | Variance-Aware Path Guiding with Sample Counting | 2020 |
Bachelor: | Modeling the Effects of External Forces on Tree Growth Using Anisotropic Particles | 2020 |
Praxis der Forschung | 2023, 2023/24, 2024 |
Praxis der Softwareentwicklung | 2019, 2022/23 |
Proseminar Computergrafik / Algorithmen für Computerspiele | 2019/20, 2020/21, 2021/22, 2022, 2023/24 |
Seminar Natürliche Phänomene in der Computergrafik | 2022 |
Übung Algorithmen I | 2020 |
Übung Interaktive Computergrafik | 2021 |
I3D Symposium | 2024 |
Pacific Graphics | 2023 |