Dr.-Ing. Jan Novák
- Researcher, PhD Student
- Room: 142
- Phone: +49 721 608 43967
Am Fasanengarten 5, Gebäude 50.34, 1. OG, 76131 Karlsruhe, Germany
I used to be a PhD student at the Karlsruhe Institute of Technology. I defended my dissertation in May 2014. Before joining Carsten Dachsbacher's group I received my B.Sc. (2007) and M.Sc. (2009) from the Czech Technical University in Prague with my Master's thesis supervised by Vlastimil Havran. Part of my studies I spent in the US (Union College) and in Singapore (Nanyang Technological University). In the summer of 2011 I worked as an intern at Disney Research Zurich with Wojciech Jarosz and Derek Nowrouzezahrai. I also shortly joined the research team at Pixar Animation Studios as an intern working with Christophe Hery in the summer of 2012.
In August, 2013, I joined the Walt Disney Animation Studios and then moved to Disney Research Zurich in February, 2014.
Warning: This page is no longer maintained. Please see my new page here.
Research Interests
- Global Illumination
- Participating Media
- Acceleration of Ray Tracing
- GPU Computing
Publications
2013
Authors: | Justus Ulbrich, Jan Novák, Hauke Rehfeld, and Carsten Dachsbacher | ||||
Published: | Proceedings of International Workshop on Vision, Modeling, and Visualization (VMV'13) Lugano, Switzerland, 2013, September 11-13 |
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Authors: | Thorsten-W. Schmidt, Jan Novák, Johannes Meng, Anton S. Kaplanyan, Tim Reiner, Derek Nowrouzezahrai, and Carsten Dachsbacher |
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Published: | ACM Transactions on Graphics (Proceedings of SIGGRAPH 2013), vol. 32, no. 4, 2013 Anaheim, USA, 2013, July 21-25 |
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Authors: | Carsten Dachsbacher, Jaroslav Křivánek, Miloš Hašan, Adam Arbree, Bruce Walter, and Jan Novák |
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Published: | EUROGRAPHICS 2013 - State of the Art Reports, Girona, Spain Girona, Spain, 2013, May 6-10 |
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2012
Authors: | Jan Novák, Derek Nowrouzezahrai, Carsten Dachsbacher, and Wojciech Jarosz | ||||
Published: | Computer Graphics Forum (Proceedings of EGSR 2012) Paris, France, 2012, June 27-29 |
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Authors: | Jan Novák, Derek Nowrouzezahrai, Carsten Dachsbacher, and Wojciech Jarosz | ||||
Published: | ACM Transactions on Graphics (Proceedings of SIGGRAPH 2012), vol. 31, no. 4, 2012 Los Angeles, USA, 2012, August 5-9 |
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Authors: | Thomas Engelhardt, Jan Novák, Thorsten-W. Schmidt, and Carsten Dachsbacher | ||||
Published: | Computer Graphics Forum (Proceedings of Pacific Graphics 2012), 2012 Hong Kong, China, 2012, September 12-14 |
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Authors: | Jan Novák and Carsten Dachsbacher | ||||
Published: | Computer Graphics Forum (Proceedings of EUROGRAPHICS 2012), vol. 31, no. 2, 2012 Cagliary, Italy, 2012, May 13-18 |
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2011
Authors: | Jan Novák, Thomas Engelhardt, and Carsten Dachsbacher | ||||
Published: | In Symposium on Interactive 3D Graphics and Games (I3D '11, San Francisco) ACM, New York, NY, USA, 2011, 119-124 |
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Authors: | Jan Novák, Vlastimil Havran, and Carsten Dachsbacher | ||||
Published: | GPU Computing Gems (Chapter 26) Morgan Kaufmann, February 7th 2011, ISBN: 9780123849885, 401-411 |
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2010
Instant Multiple Scattering for Interactive Rendering of Heterogeneous Participating Media
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Authors: | Thomas Engelhardt, Jan Novák, and Carsten Dachsbacher | ||||
Published: | Technical Report December 8th, 2010, KIT - Karlsruhe Institut of Technology |
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Authors: | Jan Novák, Vlastimil Havran, and Carsten Dachsbacher | ||||
Published: | EUROGRAPHICS 2010 - Short Papers Norrköping, Sweden, Eurographics Association, 2010, 61-64 |
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Teaching
SS 2013
- GPU-Computing
- General-Purpose Computation on Graphics Processing Units
- Praktikum Grafik-Programmierung und Anwendungen
WS 2012/2013
- GPU-Computing
- General-Purpose Computation on Graphics Processing Units
- Praktikum Grafik-Programmierung und Anwendungen
SS 2012
- GPU-Computing
- General-Purpose Computation on Graphics Processing Units
- Praktikum Grafik-Programmierung und Anwendungen
WS 2011/2012
- GPU-Computing
- General-Purpose Computation on Graphics Processing Units
- Praktikum Grafik-Programmierung und Anwendungen
SS 2011
- GPU-Computing
- General-Purpose Computation on Graphics Processing Units
- Seminar Natürliche Phänomene in der Computergrafik
WS 2010/2011
- GPU-Computing
- General-Purpose Computation on Graphics Processing Units
- Fortgeschrittene Echtzeit-Rendering-Techniken
Miscellaneous
Reviewing for:
- Transaction on Graphics, IEEE Computer Graphics and Applications, Computers & Graphics
- Eurographics 2013; 2014, EGSR 2012, SIGGRAPH 2013, SIGGRAPH Asia 2012
Supervision
- Justus Ulbrich - Visibility Caching for Progressive Many-Light Algorithms (BSc. thesis, finished on 31.1.2012)
- Michael Sohm - Progressive Virtual Spherical Lights for Rendering Glossy Scenes (BSc. thesis, finished on 31.5.2012)
- Karsten Brand - Realistic Screen-Space Subsurface Scattering (Diploma thesis, finished on 31.1.2012)
- Martin Tillman - 2D Path Tracing (Study thesis, finished on 31.5.2011)