Praktikum General-Purpose Computation on GPUs
- Typ: Praktikum (P)
- Lehrstuhl: Fakultät für Informatik
- Semester: SS 2014
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Zeit:
16.04.2014
15:45 - 17:15 wöchentlich
50.34 Raum 148 50.34 INFORMATIK, Kollegiengebäude am Fasanengarten
23.04.2014
15:45 - 17:15 wöchentlich
50.34 Raum 148 50.34 INFORMATIK, Kollegiengebäude am Fasanengarten
30.04.2014
15:45 - 17:15 wöchentlich
50.34 Raum 148 50.34 INFORMATIK, Kollegiengebäude am Fasanengarten
07.05.2014
15:45 - 17:15 wöchentlich
50.34 Raum 148 50.34 INFORMATIK, Kollegiengebäude am Fasanengarten
14.05.2014
15:45 - 17:15 wöchentlich
50.34 Raum 148 50.34 INFORMATIK, Kollegiengebäude am Fasanengarten
21.05.2014
15:45 - 17:15 wöchentlich
50.34 Raum 148 50.34 INFORMATIK, Kollegiengebäude am Fasanengarten
28.05.2014
15:45 - 17:15 wöchentlich
50.34 Raum 148 50.34 INFORMATIK, Kollegiengebäude am Fasanengarten
04.06.2014
15:45 - 17:15 wöchentlich
50.34 Raum 148 50.34 INFORMATIK, Kollegiengebäude am Fasanengarten
11.06.2014
15:45 - 17:15 wöchentlich
50.34 Raum 148 50.34 INFORMATIK, Kollegiengebäude am Fasanengarten
18.06.2014
15:45 - 17:15 wöchentlich
50.34 Raum 148 50.34 INFORMATIK, Kollegiengebäude am Fasanengarten
25.06.2014
15:45 - 17:15 wöchentlich
50.34 Raum 148 50.34 INFORMATIK, Kollegiengebäude am Fasanengarten
02.07.2014
15:45 - 17:15 wöchentlich
50.34 Raum 148 50.34 INFORMATIK, Kollegiengebäude am Fasanengarten
09.07.2014
15:45 - 17:15 wöchentlich
50.34 Raum 148 50.34 INFORMATIK, Kollegiengebäude am Fasanengarten
16.07.2014
15:45 - 17:15 wöchentlich
50.34 Raum 148 50.34 INFORMATIK, Kollegiengebäude am Fasanengarten
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Dozent:
Gabor Liktor
Hauke Rehfeld
Christoph Schied
Prof.Dr.Ing. Carsten Dachsbacher - SWS: 2
- LVNr.: 24911
Exploiting the vast horse power of contemporary GPUs for general purpose applications has become a must for any realtime or interactive application nowadays. Current computer games use the GPUs not only for rendering graphics, but also for collision detection, physics, or artificial intelligence. General purpose computing on GPUs (GPGPU) has also penetrated the field of scientific computing enabling realtime experience of large scale fluid simulations, medical visualization, or signal processing.
This lecture introduces the concepts of programming graphics cards for non-graphical applications, such as data sorting, image filtering (e.g. denoising, sharpening), or physically based simulations. During the course, students familiarize themselves with the architecture of the current GPUs and develop parallel programming skills using the OpenCL and CUDA language.
The practical assignments will cover the following topics:
- The architecture of contemporary GPUs (execution model, memory model, etc.)
- Introduction to the OpenCL programming language
- Reduction, scanning, and sorting parallel algorithms
- Image filtering via separable convolution kernels
- Physics simulation (cloth simulation using particles and springs)
- Introduction to optimization and profiling on the GPU
Course Materials
Kick-off Slides | |||
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Materials: |
Assignment 1 | Introduction | ||
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Deadline: | April 30th, 2014, 14:00 | ||
Topics: | Introduction into OpenCL, parallel vector summation and matrix transposition. | ||
Materials: |
Assignment 2 | Data-Parallel Algorithms | ||
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Deadline: | May 28th, 2014, 15:45 | ||
Topics: | Parallel programming primitives in GPU computing: reduction, scan | ||
Materials: |
Assignment 3 | Image Convolution | ||
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Deadline: | June 18th, 2014, 15:45 | ||
Topics: | Convolution, separable kernels, bilateral filter | ||
Materials: |
Assignment 4 | Particle Simulation | ||
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Deadline: | July 16th, 2014, 15:45 | ||
Topics: | Particle systems, Verlet-integration, cloth simulation | ||
Materials: |