Call for Papers

The Eurographics Symposium on Rendering 2018 will take place at the Karlsruhe Institute of Technology in Karlsruhe, Germany from July 2nd to July 4th, 2018. This 29th event continues the series of highly successful Eurographics Symposia and Workshops on Rendering. EGSR has two different tracks: the Experimental Ideas & Implementations (EI&I) track, and the Computer Graphics Forum (CGF) track. Authors have the choice of submitting their work to the CGF track, the EI&I track, or both.

Computer Graphics Forum (CGF) Track (Instructions and LaTeX Template)

The CGF track continues the tradition of disseminating the state-of-the-art scientific results in rendering and related fields. Accepted papers in this track will be published in an issue of Computer Graphics Forum after a full journal-style peer review, including a rebuttal and a second review cycle.

Experimental Ideas & Implementations Track (EI & I) track (Instructions and LaTeX Template)

The EI & I track emphasizes criteria such as whether the idea is stimulating and provides valuable insights to the rendering community, while the requirements on comparisons to related work and citations are relaxed. It thus serves as a venue for soliciting exciting new ideas that have not yet been fully validated according to the high academic standards of the CGF track, or that describe interesting implementation issues for known algorithms in practical industry-scale uses. Papers in this track will undergo full double-blind peer review, and will be published in the EGSR conference proceedings series and in the Eurographics Digital Library, but not the CGF journal. There is neither a rebuttal nor a second review cycle, however. As is common for conference papers, authors have the opportunity to build upon their work, add comparisons and validation, and submit to a journal later. Please the FAQ below for further information on the EI & I track.

The Sixth Annual Eurographics Workshop on Material Appearance Modeling

Please refer to the separate call for papers.

How to Submit Your Work

Please submit your work using the SRM online submission system. For formatting instructions and LaTeX templates please refer to the SRM Instructions page or the respective links in the Call for Papers.

Note: Optional Dual-track Submission

If a paper is submitted to both tracks (CGF and EI&I), the paper will initially be reviewed using the CGF process, and reviewers will be unaware of the dual-track submission. The submission should use the CGF LaTeX template provided in the CfP in this case.

Important dates (applying to both CGF and EI&I tracks unless specifically indicated):

  • Abstract deadline: 6 April 2018 (note the updated deadlines)
  • Papers deadline: 9 April 2018
  • Reviews due: 7 May 2018
  • Rebuttals due: 14 May 2018 (CGF track)
  • Author notification: 28 May 2018
  • Final papers due: 4 June 2018
  • Final notification: 11 June 2018
All times are 23:59 (midnight) UTC.

See you again at EGSR 2019!

Your Submission

For both tracks, we are looking for work that shapes the future of rendering and related fields. We would like to emphasize that the conference is not exclusively about rendering, and we encourage submissions in the related topics of appearance modeling, virtual/augmented reality, computational displays, fabrication, and hardware architectures.

Neither track imposes a fixed maximum paper length. However, submissions over 12 pages in length will be treated as exceptional cases, and length must be proportional to contribution.

If a paper is submitted to both tracks, the paper will initially be reviewed using the CGF process, and reviewers will be unaware of the dual-track submission. If such a paper is rejected from the CGF track, it will then undergo an accelerated EI & I review.

Core conference topics include (but are not limited to):

  • Global illumination
  • Real-time and offline rendering
  • Statistics and machine learning-based techniques for image synthesis
  • Acquisition, modeling, and manipulation of light transport & appearance
  • Realistic, non-photorealistic, 2D, and 3D image processing & synthesis
  • Computational photography, optics & displays
  • Human perception of rendered images
  • Image synthesis for augmented or virtual reality
  • Software and hardware systems/architectures for rendering
  • Audio/sound rendering
We hope to see you and your work in Karlsruhe!

Wenzel Jakob
Toshiya Hachisuka
 
EGSR 2018 papers chairs

Frequently Asked Questions (FAQ)

Experimental Ideas & Implementations Track

Q: What’s the process to publish an extended journal version of my EI & I paper?
A: Once you have a paper accepted in the EI & I track and published in the conference proceedings, many journals, CGF included, apply the rule by which adding 30% new material and addressing any major issues that had precluded journal publication would qualify the revised paper for consideration in the journal. The authors should indicate the nature of the submission in a cover letter.

In addition, the EGSR papers committee and CGF editors may, at their discretion, invite select papers from the Experimental Ideas & Implementations track to a fast-track second review cycle in Computer Graphics Forum.

Q: Why would I submit to both tracks?
A: Should the committee decide your paper is not, in the form it was submitted, suitable for the CGF track, it will then be forwarded to the Experimental Ideas & Implementations track. You, the author, get a paper, valuable feedback, visibility for your ideas, and the possibility of later extending your work into a journal paper if the work is accepted in this second track.

However, if you feel your contribution clearly falls within the scope of the Experimental Ideas & Implementations track but not the CGF track, please only submit to the former. This makes the job of the reviewers and the committee easier, which is of particular importance because the review schedule is tight.

Q: What if my paper includes interesting system and implementation details but less algorithmic or mathematical novelty?
A: We would love to consider your work for the Experimental Ideas & Implementations track!

Q: I have an intriguing idea but I am not certain if it only works in a certain special cases.
A: We would love to consider your paper for the Experimental Ideas & Implementations track!

Q: Are Experimental Ideas & Implementations papers presented in separate sessions?
A: No. In the spirit of promoting new and stimulating ideas, all papers will be presented alongside in sessions that fit their topic.

Papers Chairs

Wenzel Jakob
Toshiya Hachisuka

Local Chair

Carsten Dachsbacher

Program Committee

  • Miika Aittala (MIT)
  • Pascal Barla (Inria)
  • Pablo Bauszat (TU Delft)
  • Tamy Boubekeur (Telecom ParisTech)
  • Per Christensen (Pixar)
  • Chun-Fa Chung (National Taiwan Normal University)
  • George Drettakis (INRIA)
  • Jonathan Dupuy (Unity)
  • Philip Dutre (KU Leuven)
  • Elena Garces (Technicolor)
  • Iliyan Georgiev (Solid Angle)
  • Xavier Granier (Institut d'Optique)
  • Gael Guennebaud (Inria)
  • Eric Heitz (Unity)
  • Hendrik Lensch (Tübingen University)
  • Steve Marschner (Cornell)
  • Belen Masia (University of Zaragoza)
  • Bochang Moon (GIST)
  • Adolfo Munoz (University of Zaragoza)
  • Diego Nehab (IMPA)
  • Jan Novak (Disney Research)
  • Derek Nowouzezahrai (McGill)
  • Marta Ortín Obón (University of Zaragoza)
  • Mathias Paulin (Université Toulouse)
  • Pieter Peers (College of William & Mary)
  • Voicu Popescu (Purdue University)
  • Fabrice Rousselle (Disney Research)
  • Holly Rushmeier (Yale University)
  • Pradeep Sen (UC Santa Barbara)
  • Philipp Slusallek (Saarland University)
  • Xin Sun (Adobe Research)
  • Min Tang (Zhejiang University)
  • Xin Tong (Microsoft Research Asia)
  • Rui Wang (U Amherst)
  • Li-Yi Wei (Univ. of Hong Kong)
  • Tim Weyrich (University College London)
  • Alexander Wilkie (Charles University)
  • Michael Wimmer (TU Wien)
  • Hongzhi Wu (Zhejiang University)
  • Lei Yang (Nvidia)
  • Cem Yuksel (Utah)
  • Shuang Zhao (UC Irvine)