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Dipl.-Inform. Tobias Zirr

Room: 166

Am Fasanengarten 5, Gebäude 50.34, 1. OG, 76131 Karlsruhe, Germany

 

Publications 2017
Line Integration for Rendering Heterogeneous Emissive Volumes
Authors: Florian Simon, Johannes Hanika, Tobias Zirr, and Carsten Dachsbacher  
Published: Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering) 2017
Publications 2016
Memory-Efficient On-The-Fly Voxelization of Particle Data (Extended Version)
Authors: Tobias Zirr and Carsten Dachsbacher
Published: IEEE Transactions on Visualization and Computer Graphics 23(7), pp. 1767-1781, 2017.
Extinction-Optimized Volume Illumination
Authors: Marco Ament, Tobias Zirr, and Carsten Dachsbacher
Published: IEEE Transactions on Visualization and Computer Graphics, May, 2016
Real-time Rendering of Procedural Multiscale Materials
Authors: Tobias Zirr and Anton Kaplanyan
Paper
Published: ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2016
Publications 2015
Visualization of Coherent Structures of Light Transport
Authors: Tobias Zirr, Marco Ament, and Carsten Dachsbacher
Paper Paper
Published: Computer Graphics Forum (Proceedings of EuroVis 2015)
Memory-Efficient On-The-Fly Voxelization of Particle Data
Authors: Tobias Zirr and Carsten Dachsbacher
Paper
Published: Eurographics Symposium on Parallel Graphics and Visualization 2015, Best Paper Award
Publications 2014
Clustered Pre-convolved Radiance Caching
Authors: Hauke Rehfeld, Tobias Zirr and Carsten Dachsbacher
Paper
Published: Eurographics Symposium on Parallel Graphics and Visualization 2014
Publications 2013
Object-order ray tracing for fully dynamic scenes
Authors: Tobias Zirr, Hauke Rehfeld and Carsten Dachsbacher
Published: Book Chapter in GPU Pro 5 (Editor Wolfgang Engel)